Niin sanottu metroidvania on lajityyppi, josta on saatu viime vuosina kiinnostavia pelejä. Tällaisia ovat muun muassa Metroid Dread, Hollow Knight, Tails of Iron ja Death's Door. Unkarilainen studio Primal Game Studio työstää omaa peliään Mandragora. Gamereactor pääsi haastattelemaan pelinkehittäjiä Gamescomin humussa.
Pelisuunnittelija Gabor Szabon mukaan tarjolla on kattava keinovalikoima tekniikoita pelissä selviämiseksi.
Toistaiseksi Mandragora on tulossa PC:lle, eikä julkaisun ajankohdasta ole tietoa.
"You're going to have a lot of moves, and I mean combat moves. You're going to be able to walk, you're going to be able to run, you're going to be able to roll, defend, counter-attack and parry, defend, jump (and there's also double jumping), charged attacks and area hits. Basically, it's a lot of moves and animations. And you'll also be able to cast spells by spending mana and perform combos. So you're going to have quite a handful of resources at your disposal. Even if you only have one at the beginning, then you can build up to eight or even ten active skills to learn."