
Kiinalaisen miHoYon Genshin Impact julkaistiin syyskuun lopulla, ja Gamereactorin arvion voi lukea täältä. Lokakuussa peli oli erittäin tuottoisa Super Datan mukaan. Itse asiassa se kaikkein tuottoisin.
"Genshin Impact from miHoYo was October's highest-grossing game. The title, which was released on September 28 on mobile, PlayStation 4 and PC, is an unprecedented international success for a game made by a Chinese developer. Genshin Impact features monetization mechanics commonly found in mobile games like collecting characters through gacha (where users pay for the chance to get random in-game items) and limited-time events. However, gameplay inspired by console role-playing games and action-adventure titles attracted players who may have avoided mobile gacha games in the past. "