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      Gamereactor
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      Gears Tactics

      Gears Tactics päivittyi isosti sekä PC:llä että Xboxilla

      Tilaa uutiskirjeemme tästä!

      * Pakollinen tieto
      HQ
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      Gears Tactics saatiin PC:lle huhtikuun lopulla, ja 10. marraskuuta myös Xboxille. Gamereactorin arvion pääsee lukemaan täällä. Nyt on saatu linjoille iso päivitys, joka korjailee pääasiassa Xboxin versiota, mutta myös PC-versiota.

      Asiasta kerrottiin Twitterissä, ja päivitys on varsin mittava. Katso se alta englanniksi täällä Gamereactorissa.

      All Platforms - General
      • Improved narration in the equipment screens.
      • Improved narration of the hit chance UI element.
      • Fixed white flash that could occur for one frame in the loading screen.
      • Fixed the character animation snapping when backing out of name customization in the Barracks.
      • Fixed goggles not disappearing from the Deviant Sniper when it is killed by a headshot.
      • Fixed flickering between the occlusion shader and some buildings in Act 2 and Act 3.
      • Optimized content in Act 2 to improve performance.

      All Platforms - Gameplay
      • Controller Only: Fixed a timing issue where sticky cursor abilities (e.g. execute) could be confirmed before the preview was shown.
      • Controller Only: Added camera limit to Jacks free aim abilities so the camera won't push past the limit of the ability.
      • Improved targeting of free aim abilities, like Overwatch or Jacks capsules.
      • The ability can now be confirmed while hovering over another unit instead of that unit being selected.
      • Fixed the turn getting stuck when a player unit attempts to chainsaw an enemy unit that has an opportunity attack
      • and the opportunity attack is triggered while the player unit is mantling over cover.
      • Fixed enemies spawning in the ground if player units are too close in some missions.
      • Fixed a case where a unit revived in a corner could get stuck.
      • Fixed elite enemy reveals being in the wrong location when loading a save game.
      • Fixed hit chance UI element background sometimes not appearing.
      • Fixed sounds cutting out during later stages of the Brumak fight.
      • Fixed Tickers appearing on the ground for one frame while dropping from the Reaver.
      • Fixed Jack facing in the wrong direction after opening doors.

      PC
      • Improved boot times.
      • Added a new advanced video setting "Fast Pipeline State Cache". This setting decreases boot times but increases system memory usage by up to 600MB.
      • Optimized planar reflections, the GPU cost of the feature has been greatly reduced.
      • Added a user facing message when file read errors happen so the user can be alerted to potential file corruption errors.
      • Fixed misaligned text on buttons in some resolutions.

      Xbox Consoles
      • All: Fixed lighting being too dark in night environments.
      • All: Fixed Gabe missing his undershirt during the intro cinematic if the game is still installing Act 2 content when the cinematic loads.
      • Xbox One X|S: Fixed a visible hitch when units drop from a Reaver for the first time.
      • Xbox Series X: Enabled enhanced reflections. See below for comparison images

      Stability
      • Fixed a crash on Xbox One X when browsing characters in the convoy later in the campaign.
      • Fixed a crash that could happen when using bayonet charge.
      • Fixed a rare crash while using the torque bow.
      • Fixed a rare crash in gameplay while planning the enemy turn.
      • Fixed a rare rendering crash.
      • Fixed a few rare crashes in loading screens.
      • Fixed a rare crash during streaming install when the game is suspended.
      • Fixed a rare crash that could happen after the game is saved.
      • Fixed a rare crash on boot while registering users and controllers.
      • Fixed a crash when a mine explodes on an e-hole and the unit that placed the mine is dead.

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