Bloober Teamin kehittämä ja Lionsgaten julkaisema kauhupeli Blair Witch saadaan ulos ihan kohta, nimittäin 30. elokuuta PC:lle ja Xbox Onelle. Gamereactor pääsi haastattelemaan kehittäjä Maciej Głombia, jonka mukaan pelottavaa on se, mitä ei näe.
"From our experience, I think that making things unseen are even more scary than letting players see them, and that also translates to the Blair Witch franchise because of the witch, obviously, because you can never see the witch in the movies, and it's still also the same in the case of the game. What we think about the witch is that she's more like a force, a force of nature, so you can't really fight her directly. You'll have to fight with her impact on you."
Katso koko haastattelu alta täällä Gamereactorissa.