Project Cars ei ole ainoa uusi ajosimulaattori, joka kaasuttelee kohti maaliviivaa. Italialainen Kunos Simulazioni on julkaissut omasta Assetto Corsastaan 0.9-version, jonka oleellisin lisäys on moninpelimahdollisuus netissä. Peli ja päivitys ovat saatavilla Steamin Early Accessista.
Kunoksen mukaan moninpeli kaipaa nyt etujoukoilta kunnollista testirutistusta, jotta siinä mahdollisesti lymyävät ongelmat pystytään paikantamaan ennen pelin virallista julkaisua. Palautetta voi jättää pelin foorumeilla.
Moninpeliin kuuluvat ominaisuudet ja tiedossa olevat ongelmat on listattu kolmannella kotimaisella kuvan alla.
Working Features:
- Booking system
- Pre-booked clients from server admins
- Password protected server for booking
- Password saving for different servers
- Multi class races
- Race weekend (practice, qualifying, race) with configurable duration and number of laps
- Select penalty system or not
- Track cycling
- Loop mode
- Maximum client limit, determined by circuit pit boxes
- Clients may re-join at any session if booked
- Dedicated server available
- 10 public official servers
Known Issues
- Official server are set to 15 clients and we will gradually increase the clients number with testing. Dedicated server is not limited
- Wheels remain always connected on the ground, even if cars flies, jumps of flips
- Steering wheels angles might appear exaggerated, or inverted
- Extended characters in player names, are not supported yet
- Graphical active aero animations do not work on multiplayer clients yet
- Opponents skidmarks are not visible yet
- Opponents windshield are not visible in player's mirrors yet
- Opponents suspension movements are vertical, wheels might compenetrate cars body on some occasions
- "Multiplayer options" option from the menu does not work yet (containing voting for skip session, restart servers, kick users, chats etc)
- Switching between sessions dirt on the car doesn't disappear
- Race session ends some seconds after the leader finishes the race